
The barony has several minor villages and hamlets which offer starting points for sidequests or your own ideas for adventuring.
Places to Go – Cities & Towns (pop. > 250)
- RUTHERTON (BARON’S CAPITAL)
- HODNET
- ZUMKERGROD (Main hub for 5e Conversion of B1 – Into the Unknown)
- STONEWATCH KEEP (5e Conversion of B2 – Beyond the Borderlands)
Places to Go – Villages (Pop. > 150)
Places to Go – Hamlets & Homesteads (Pop. > 75)
Distribution of Adventurer Services:
- Blacksmiths/forges: Ironridge, Hillmeet, Hallowford.
- Herbalists: Lowmarsh, Zumkergrod (stronger stock), Hodnet (regional).
- Alchemist: Hillmeet (minor), Rutherton (major).
- Magic shops: Rutherton (main), Zumkergrod (limited components).
- Temples/shrines: Ironridge (Beory/Moradin), Stonefield (Cuthbert), Rutherton (several).
- Thieves guild influence: Zumkergrod (Rustjaw Circle), Rutherton.
- Artificer/rare craft: Rutherton, with rumors of a tinker in Hillmeet.