Cragford
The clanging of hammers and ringing of picks has gone eerily quiet in Cragford. The miners’ barracks sit sullen and half-empty, and the air smells of damp earth and frustration. Izgil Halstayyn, the stone-necked foreman, storms into The Bluff Watch tavern and slams his handaxe on the table with a thud that makes the mugs rattle.
“Someone’s been stealing my tools. Not one pick or hammer gone astray — whole sets, crates of ‘em, vanished overnight. This isn’t a prank. No one works until they’re found — and if the work stops, the Duke’s cut stops, and we’ll all be out of a job.”
A few of the Flan laborers mutter into their mugs, casting dark looks toward the dwarf foreman. An old man near the bar whispers: “Maybe Beory’s tired of us carving her bones. Maybe she called the tools home.” The tavern falls uncomfortably silent as Izgil growls, daring anyone to repeat it louder.
Quest Giver (NPC)
Izgil Halstayyn (LN Mountain Dwarf Foreman): Proud, gruff, but not a fool. He’s desperate to recover the tools before the Duke sends inspectors — or worse, fines the hamlet. He offers coin, a cask of good ale, and his grudging respect if the PCs bring back the tools.
Obstacle & Objective
The PCs must track the missing tools into the surrounding hills or abandoned shafts. What begins as a simple theft soon reveals strange footprints (humanoid, but clawed) and the occasional tool left snapped or twisted. The culprits are a band of kobolds working for an unknown patron, attempting to slow production and frame the dwarves as careless.
Encounter Areas
- Abandoned Shaft: Collapsed tunnel with a narrow crawlspace where kobolds have built a crude barricade.
- Trap-Littered Chamber: Kobolds set caltrops and tripwires with dangling rocks.
- Final Cache: Tools piled neatly around a crude idol of a horned, one-eyed figure — hinting at Zargon or EEG corruption.
Scaling Encounters
- Lv 1: 4 Kobolds + 1 Kobold Inventor (traps).
- Lv 2: 6 Kobolds + Kobold Inventor + 1 Guard Drake.
- Lv 3: 6 Kobolds + 2 Kobold Inventors + Guard Drake + 1 Cultist.
- Lv 4: Kobold Inventor, Kobold Dragonshield, 6 Kobolds, Guard Drake, and 1 Cult Fanatic performing a strange “dedication ritual.”
Stat Blocks (Condensed)
Kobold – AC 12, HP 5, Dagger +4 (1d4+2).
Kobold Inventor – AC 12, HP 13, Sling +4 (1d6), trap gadgets.
Kobold Dragonshield – AC 15, HP 44, Spear +5 (1d6+3), reaction-based resistance.
Guard Drake – AC 14, HP 52, Bite +5 (1d8+3).
Cult Fanatic – AC 13, HP 33, Spellcasting: Command, Hold Person, Spiritual Weapon.
Rewards
- Base: 20–30 gp, repaired tools, cask of fine ale.
- Bonus: PCs who investigate the idol learn (Arcana/Religion DC 13) that the symbol is not dwarven — it is alien, chaotic, and faintly resembles a single horned head.
