WH4.7 – Reeds of Destiny

Suggested Level: 3–5
Quest Giver(s): Cerris Fenwild (Druidess of Beory)
Optional Catalyst: Players disturbed the Reed Maze, studied the Whispering Stones, or invoked Beory’s Harmony


Summary

After recent disruptions in the marsh—the Juniper’s wreck, the Reed Maze’s stirrings, and whispers from the bog—Beory stirs. Cerris calls it a “rippling of the Threads.” Something ancient and dreaming has shifted in the weave of nature’s memory.

She invites the party to a secluded part of the shrine known only as The Mirror Reedbank: a stillwater bend where reeds grow in eight symmetrical patterns like runes on a giant’s hand. It is a place of fate—used by Flan seers to seek glimpses of the future.

There, players may receive visions, warnings, or fragmented truths—reflections not of who they are, but who they might become. Each sees a possible self, or a choice yet to be made, tied to the Unraveling Threads of Chaos.


Hook Flavor Text

Cerris kneels by the water’s edge, head bowed. The reeds here bend without wind, tracing arcs in perfect circles.

“Eight paths twist through time,” she whispers. “But none are fixed.”

She touches the water. It stills. A perfect mirror.

“You may see yourselves… or you may see the world watching you.”


Objectives

  • Accept Cerris’ invitation to the Mirror Reedbank.
  • Step into the stillwater circle and receive a personal vision.
  • Optionally: Seek to understand, resist, or alter the glimpse.
  • Interpret the visions (Insight, Arcana, or Religion DC 13–16) for lore benefit or inspiration.

Vision Mechanics (Optional System)

Each PC experiences one of the following, or a custom vision tailored to them:

Roll d8 – Vision Threads

d8Vision Fragment
1You see the horizon to the north change as the mountains grow larger and larger and a great rumbling becomes almost deafening like a stampede – an avalanche falls as the mountains grow almost touching the clouds and buries the lands of the north duchy
2You see a vision of the verdant east grasslands and as the sun sets a fire burns and moves across the hills to the west leaving ash and cinders
3You stand at the edge of a deep chasm, its walls formed of cracked bone and root. At its center, an immense horn — severed, hollow, and steaming — pulses like a heartbeat. With each beat, a golden thread unravels from your chest, drawn toward the void. As it touches the horn, you feel part of yourself vanish — memory, voice, or name. You scream to stop it, but nothing comes out.
4You walk among stars and stones. A woman of green light hands you a single reed wrapped in red silk.
5You hold a blade of living water. When you strike, eight vines wither. One grows stronger.
6A female elf archer with ebony black skin fights with a hideous shambling creature with one great eye. She buries her blade in the beast and reaches for her last arrows when they are knocked from her hand towards you feet. With desperation in her eyes you hear her call your name when the vision ends.
7A great eye opens in a starry sky, its iris a fire as it glances across the land it starts to focus on you when the vision ends.
8You see yourself placed in a great web, not as a fly but consuming your enemies, yet as they shrivel you see their dried shells are actually familiar faces, friends, allies.

Players may roll Insight, Arcana, or Religion (DC 13–16) to gain:

  • Advantage on one future check tied to their vision (DM’s call).
  • A permanent boon or divine favor tag from Beory (see Rewards).
  • A cryptic line of true prophecy (DM may customize this).

Rewards

  • Inspiration (all PCs who engage in good-faith roleplay/reflection)
  • Reed of Destiny (Wondrous Item, uncommon): A slim reed hardened like bone. May be planted to grow a single-use 10×10 ft patch of difficult terrain in marsh/swamp, or may be consumed to reroll a failed save vs a Chaos effect.
  • Beory’s Whisper: Once per long rest, the bearer may ask, “Is this action in balance?” and receive a vague answer through natural signs.
  • Foreshadow Unlock: Vision fragments unlock key lines when facing Zargon, Lareth, or the Threads of Chaos.

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  1. Reedwatch (WH4) – Greywolf Comics & Media Avatar

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