Baron Ghalder Veymar

Grimwold Marches, Duchy of Tenh

Human (Flan) • Cleric (War Domain) 8 / Fighter 1 • Lawful Neutral

Baron “Ghal” – Ghalder Veymar is a grim-eyed man known as “The Lantern of the Marches.” His bloodline traces back to pre-Duchy Flan priest-kings, and he views his position not merely as military governor but as sacred custodian of a haunted borderland. Raised in a fortified temple near the river Zumker, Ghalder blends battlefield leadership with ritual vigilance. He is equally comfortable reciting funerary rites or ordering a cavalry charge against hill giants.
His domain includes ruin-haunted woods, cursed cairns, and forgotten roads — and he takes special care to ensure his soldiers are trained to face more than just mortal foes. His symbol — a torch cradled in iron branches — is burned into every shield and standard flown along the marches. Though slow to trust outsiders, he respects courage and duty, and despises cowardice or necromantic tampering.

Traits

  • Medium humanoid (human), lawful neutral
  • Cleric (War) 8 / Fighter 1
  • Armor Class: 20 (Chainmail +1, Shield +1, Defense Fighting Style)
  • Hit Points: 75 (8d8 + 1d10 + 27)
  • Speed: 30 ft.
  • Proficiency Bonus: +3
STRDEXCONINTWISCHA
16 (+3)10 (+0)16 (+3)12 (+1)18 (+4)13 (+1)

Traits

  • Divine Domain: War
    • War Priest (5/day): Make a weapon attack as a bonus action after attacking.
    • Guided Strike (1/rest): Add +10 to a missed attack.
    • War God’s Blessing: Add +10 to an ally’s missed attack (1/rest).
    • Channel Divinity (2/rest): War God’s Blessing or Turn Undead
  • Fighter 1:
    • Second Wind (1/rest): Regain 1d10+1 HP.
    • Spellcasting: Cleric 8th-level (Wisdom-based DC 15, +7 to hit)
    • Prepared Spells (Examples):
    • Cantrips: Sacred Flame, Thaumaturgy, Guidance
    • 1st: Shield of Faith, Command
    • 2nd: Spiritual Weapon, Aid
    • 3rd: Spirit Guardians, Revivify
    • 4th: Guardian of Faith, Freedom of Movement

Traits:

  • +1 Warhammer. +7 to hit, 1d8+4 bludgeoning (versatile 1d10+4)
  • Spiritual Weapon. Bonus action, spectral weapon deals 1d8+4 force on hit.

Equipment:

  • +1 Warhammer
  • +1 Shield
  • +1 Chainmail
  • Holy Symbol (steel torch wrapped in twisted oak)
  • Scroll of Dispel Magic
  • Ring of Spell Storing (holds Sanctuary and Bless)
  • Grimwold seal (torch over black roots, 250 gp)

Personality Quirk:

Ghalder lights a flame — candle, brazier, or fire — before every major decision or judgment. He says the gods speak best through smoke and shadow.

Comments

Leave a comment