Grimwold Marches, Duchy of Tenh
Human (Flan) • Cleric (War Domain) 8 / Fighter 1 • Lawful Neutral

Baron “Ghal” – Ghalder Veymar is a grim-eyed man known as “The Lantern of the Marches.” His bloodline traces back to pre-Duchy Flan priest-kings, and he views his position not merely as military governor but as sacred custodian of a haunted borderland. Raised in a fortified temple near the river Zumker, Ghalder blends battlefield leadership with ritual vigilance. He is equally comfortable reciting funerary rites or ordering a cavalry charge against hill giants.
His domain includes ruin-haunted woods, cursed cairns, and forgotten roads — and he takes special care to ensure his soldiers are trained to face more than just mortal foes. His symbol — a torch cradled in iron branches — is burned into every shield and standard flown along the marches. Though slow to trust outsiders, he respects courage and duty, and despises cowardice or necromantic tampering.
Traits
- Medium humanoid (human), lawful neutral
- Cleric (War) 8 / Fighter 1
- Armor Class: 20 (Chainmail +1, Shield +1, Defense Fighting Style)
- Hit Points: 75 (8d8 + 1d10 + 27)
- Speed: 30 ft.
- Proficiency Bonus: +3
| STR | DEX | CON | INT | WIS | CHA |
| 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 13 (+1) |
Traits
- Divine Domain: War
- War Priest (5/day): Make a weapon attack as a bonus action after attacking.
- Guided Strike (1/rest): Add +10 to a missed attack.
- War God’s Blessing: Add +10 to an ally’s missed attack (1/rest).
- Channel Divinity (2/rest): War God’s Blessing or Turn Undead
- Fighter 1:
- Second Wind (1/rest): Regain 1d10+1 HP.
- Spellcasting: Cleric 8th-level (Wisdom-based DC 15, +7 to hit)
- Prepared Spells (Examples):
- Cantrips: Sacred Flame, Thaumaturgy, Guidance
- 1st: Shield of Faith, Command
- 2nd: Spiritual Weapon, Aid
- 3rd: Spirit Guardians, Revivify
- 4th: Guardian of Faith, Freedom of Movement
Traits:
- +1 Warhammer. +7 to hit, 1d8+4 bludgeoning (versatile 1d10+4)
- Spiritual Weapon. Bonus action, spectral weapon deals 1d8+4 force on hit.
Equipment:
- +1 Warhammer
- +1 Shield
- +1 Chainmail
- Holy Symbol (steel torch wrapped in twisted oak)
- Scroll of Dispel Magic
- Ring of Spell Storing (holds Sanctuary and Bless)
- Grimwold seal (torch over black roots, 250 gp)
Personality Quirk:
Ghalder lights a flame — candle, brazier, or fire — before every major decision or judgment. He says the gods speak best through smoke and shadow.
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